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Nova Fox
Novafox Shipyards
565
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Posted - 2011.12.09 20:36:00 -
[1] - Quote
Apollo Gabriel wrote:I got ya, here ya go:
0) Be prepared* 1) Get a hauler, 2) Fill it with 50 small containers, 3) Go to gate, 4) Jump, 5) Jettison all the containers 6) Wait for them to follow you, 7) ??? 8) Profit.
*Get your buddies to all fit CRUISERS and FRIGATES ONLY, no fuckin battleships. If someone doesn't fit a point, pod him. Repeat if necessary.
Now if he doesn't follow you, he's just afk, no threat.
This is illegal and a bannable offense.
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Nova Fox
Novafox Shipyards
565
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Posted - 2011.12.09 20:55:00 -
[2] - Quote
Boris Ginnungagap wrote:Seriously, why do you compare SCIFI MMORPG into naval warfare in 21th century earth?
Its called military escalation.
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Nova Fox
Novafox Shipyards
566
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Posted - 2011.12.09 21:14:00 -
[3] - Quote
jsut be glad that stealth ships are not like real subs/.
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Nova Fox
Novafox Shipyards
567
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Posted - 2011.12.09 22:13:00 -
[4] - Quote
Okay did some eve searching here is the last interation of it as its a 'soft' rule.
"I would just like to stress that the point of this thread isn't to discuss what is allowed and what isn't, it's to advocate for a centralized repository of "the rules" so that players don't need to waste precious GM resources asking if they are allowed to drop decloaking cans or not (answer: it is allowed so long as it is not excessive, as determined on a per-case basis by the GM at hand)."
https://forums.eveonline.com/default.aspx?g=posts&m=103970#post103970
On the old forums this came up as a temporary bann offense back then.
Good indicator for when I am not spreading misinfomration when I am extremly prompt one line response that is not joking about the issue.
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Nova Fox
Novafox Shipyards
570
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Posted - 2011.12.10 06:25:00 -
[5] - Quote
I rather have the ability to probe one down to its grid and pulse one out (long cooldown) that tries to decloak one.
Any active pilot will be smart and not get caught.
Another option would be turn auto repeat massively extend cycle time (but cooldown within normally allowed reactivate time) off or fuel based.
I am not a fan of 'coolant' based system which would limit Steathers deployability for extended long range missions a current advantage they do have.
I am also not a fan of the first idea either as numeration of the defenders would make the idea horrible.
Maybe remove local/replace with player installable tac net and combination mix match of all three ideas. Make the fuel small like 1 coolant tank an hour of cloak and thousand tanks can easily fit in a stealth bombers bay.
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Nova Fox
Novafox Shipyards
583
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Posted - 2011.12.10 22:56:00 -
[6] - Quote
Ill bring one question to the table.
Should it be fair that an afk guy without cloak be just as immune?
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